A cross-product infotainment platform designed for various extreme conditions

Client

Faurecia

Year

2021

In 2021 I supported the development of a universal infotainment system that spans several brands within the BRP Group.

The goal

The client reached out to support them with the design of their new infotainment platform that would be rolled out accross multiple brands. All brands have products in the leisure and off-road environment.

Our goal was to create a platform that would allows for easy brand adaptation and customization.The client had already a list of required applications and requirements, which we helped to further refine.

Involvement

As a UX Designer I was responsible for designing all features inside an infotainment that could either be controlled via touch or external pointer. Together with an art director, we extended the client’s brand guidelines into an accessible and future proof system.

During these 7 months I prioritised accessibility, focused on responsiveness and heavily prototypes the final experience in context.

Meeting power-users on a frozen lake in the middle of Sweden, driving offroad vehicles, to conduct research.

This was the most fun and insightfull research phase I have ever been part of. We met up with a bunch of offroad vehicle enthousiasts who took the chance to take their vehicles on a frozen lake and for a spin.

This activity allowed us to understand what it’s like to drive offroad, how people interact with the infotainment (barely any in leisure environments) and get a feel for their brand loyalty.

Experience prototyping to get a feel for potential platform experiences

Rather than creating static screens, we took a prototype/experience first approach. At all times, our screens were mirrored on an external device, inside and outside.



During the weekly check-ins with the client we presented videos and shared Figma prototypes that could be controlled with keyboard and mouse.

Setting the first impression that guides the rest of the experience

Vehicles move forward and understanding your speed and acceleration are two of the most important values to understand, in a glance.

These gauges needed to work in three different sizes, as they would be reused across platforms with different size screens.

Nailing the platform: dark mode, light mode, three screen sizes, split screen

7 apps had to be designed in three different sizes and two colour modes. All elements in the infotainment were documented in an easy to grasp design system that the development could work with.

The design system could be adapted in an easy way so we could easily achieve a unique look and feel for each of the brands in the portfolio.